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RBLX
RBLX· NYSE· Communication Services· Media & Entertainment
$36.67+3.02%
2026-08-03
Financials
Valuation Metrics
RBLX's Market Cap is $26.26B. At end of 2025 it was $56.87B. Ranked #521 of 3,111 in US market (top 17%), #367 of 1,666 on NYSE (top 22%), #16 of 91 in Media & Entertainment (top 18%) by Market Cap.
Investment Metrics(as of 2026-08-03)
| Metric | Value | Rank |
|---|---|---|
| Size | ||
| Market Cap | $26.26B | US#521/3,111 Sec#16/91 |
| Revenue | $5.69B | US#872/3,111 Sec#23/91 |
| Net Income | $-1.00B | US—/3,111 Sec—/91 |
| Total Assets | $9.74B | US#998/3,111 Sec#26/91 |
| Net Assets | $432M | US#2,363/3,111 Sec#71/91 |
| Employees | 3,065 | US#992/3,111 Sec#27/91 |
| Value | ||
| P/B | 60.78x | US#2,945/3,111 Sec#85/91 |
| P/S | 4.62x | US#2,251/3,111 Sec#73/91 |
| FCF Yield | 6.92% | US#1,003/3,111 Sec#37/91 |
| Profitability | ||
| ROA | -10.27% | US#2,669/3,111 Sec#83/91 |
| Op. Margin | -20.72% | US#2,719/3,111 Sec#85/91 |
| Revenue Growth | 35.93% | US#377/3,111 Sec#10/91 |
| Financial Health | ||
| Debt Ratio | 2225.93% | US#2,922/3,111 Sec#83/91 |
| Total Debt | $1.84B | US#1,732/3,111 Sec#55/91 |
| FCF | $1.82B | US#401/3,111 Sec#15/91 |
| Cash | $991M | US#604/3,111 Sec#26/91 |
| Current Ratio | 0.82x | US#2,408/3,111 Sec#67/91 |
| Performance | ||
| 1Y Return | -70.67% | US#3,093/3,111 Sec#86/91 |
| 1M Return | -33.81% | US#3,083/3,111 Sec#89/91 |
| From 52W High | -74.17% | US#3,048/3,111 Sec#85/91 |
| 1Y MDD | -74.85% | US#2,995/3,111 Sec#83/91 |
| Trading | ||
| Volume | 23,207,721 shares | US#7/3,111 Sec#1/91 |
| Trading Value | $849M | US#32/3,111 Sec#6/91 |
| Per Share | ||
| EPS | $-1.52 | US—/3,111 Sec—/91 |
| BPS | $0.56 | US#2,681/3,111 Sec#74/91 |
Company Info
Roblox Corporation operates an immersive platform for connection and communication in the United States and internationally. It offers Roblox Client, an application that allows users to explore immersive experience; Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate immersive experiences and other content; and Roblox Cloud, which provides services and infrastructure that power the platform. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.