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RBLX
RBLX· NYSE· Communication Services· Media & Entertainment
$47.51+0.17%
2026-09-17
Financials
Valuation Metrics
RBLX's Market Cap is $34.02B. At end of 2025 it was $56.87B. Ranked #420 of 3,121 in US market (top 13%), #298 of 1,658 on NYSE (top 18%), #13 of 89 in Media & Entertainment (top 15%) by Market Cap.
Investment Metrics(as of 2026-09-18)
| Metric | Value | Rank |
|---|---|---|
| Size | ||
| Market Cap | $34.02B | US#420/3,121 Sec#13/89 |
| Revenue | $5.69B | US#820/3,121 Sec#23/89 |
| Net Income | $-1.00B | US—/3,121 Sec—/89 |
| Total Assets | $9.74B | US#1,010/3,121 Sec#25/89 |
| Net Assets | $152M | US#2,746/3,121 Sec#75/89 |
| Employees | 3,065 | US#1,470/3,121 Sec#46/89 |
| Value | ||
| P/B | 223.79x | US#2,916/3,121 Sec#79/89 |
| P/S | 5.98x | US#2,428/3,121 Sec#78/89 |
| FCF Yield | 4.82% | US#1,461/3,121 Sec#51/89 |
| Profitability | ||
| ROA | -10.27% | US#2,669/3,121 Sec#79/89 |
| Op. Margin | -20.72% | US#2,608/3,121 Sec#83/89 |
| Revenue Growth | 41.34% | US#298/3,121 Sec#6/89 |
| Financial Health | ||
| Debt Ratio | 6326.32% | US#2,913/3,121 Sec#79/89 |
| Total Debt | $1.84B | US#1,227/3,121 Sec#38/89 |
| FCF | $1.64B | US#421/3,121 Sec#14/89 |
| Cash | $991M | US#695/3,121 Sec#29/89 |
| Current Ratio | 0.82x | US#2,483/3,121 Sec#66/89 |
| Performance | ||
| 1Y Return | -64.91% | US#3,043/3,121 Sec#79/89 |
| 1M Return | 26.12% | US#52/3,121 Sec#2/89 |
| From 52W High | -66.54% | US#2,985/3,121 Sec#79/89 |
| 1Y MDD | -74.89% | US#3,016/3,121 Sec#83/89 |
| Trading | ||
| Volume | 4,917,607 shares | US#350/3,121 Sec#18/89 |
| Trading Value | $235M | US#394/3,121 Sec#17/89 |
| Per Share | ||
| EPS | $-1.40 | US—/3,121 Sec—/89 |
| BPS | $0.21 | US#2,792/3,121 Sec#75/89 |
Company Info
Roblox Corporation operates an immersive platform for connection and communication in the United States and internationally. It offers Roblox Client, an application that allows users to explore immersive experience; Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate immersive experiences and other content; and Roblox Cloud, which provides services and infrastructure that power the platform. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.