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MOBIRIX Corporation

348030· KOSDAQ
₩3,095+0.49%
2026-08-04

Financials

Valuation Metrics

MOBIRIX Corporation's Market Cap is ₩297B. At end of 2025 it was ₩307B. Ranked #2069 of 2,436 in KR market (top 85%), #1316 of 1,649 on KOSDAQ (top 80%), #98 of 125 in Media & Entertainment (top 78%) by Market Cap.

Investment Metrics(as of 2026-08-04)

MetricValue
Size
Market Cap29.72B KRW
Revenue37.01B KRW
Net Income-6.89B KRW
Total Assets54.63B KRW
Net Assets50.19B KRW
Employees261
Value
P/B0.59x
P/S0.80x
FCF Yield3.38%
Profitability
ROE-13.72%
ROA-12.61%
Op. Margin-13.12%
Revenue Growth-27.05%
Financial Health
Debt Ratio108.84%
Total Debt0 KRW
FCF1.00B KRW
Cash33.31B KRW
Current Ratio10.20x
Performance
1Y Return-25.78%
1M Return17.90%
From 52W High-31.68%
1Y MDD-55.52%
Trading
Volume164,727 shares
Foreign Own.1.70%
Per Share
EPS-708 KRW
BPS5,227 KRW

Company Info

CEO 이남일, 이승균(각자 대표이사)
Employees 261
Founded 2007
HQ 서울특별시 금천구, KR

Established in 2007 for mobile game production and supply, the company was listed on KOSDAQ in 2021 and obtained a new technology venture financing license through a subsidiary. It specializes in mobile game development and global publishing, currently servicing over 200 types of casual and mid-core RPG games. The company generates advertising revenue from casual games, strengthens in-app purchase sales through mid-core game expansion, and builds a stable business structure with a diversified portfolio and global marketing.