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MOBIRIX Corporation

348030· KOSDAQ
₩4,090+1.49%
2026-11-02

Financials

Valuation Metrics

MOBIRIX Corporation's Market Cap is ₩393B. At end of 2025 it was ₩307B. Ranked #1867 of 2,410 in KR market (top 77%), #1155 of 1,631 on KOSDAQ (top 71%), #81 of 122 in Media & Entertainment (top 66%) by Market Cap.

Investment Metrics(as of 2026-11-02)

MetricValue
Size
Market Cap39.28B KRW
Revenue32.83B KRW
Net Income-2.39B KRW
Total Assets52.12B KRW
Net Assets48.68B KRW
Employees261
Value
P/B0.81x
P/S1.20x
FCF Yield2.56%
Profitability
ROE-4.91%
ROA-4.58%
Op. Margin-3.46%
Revenue Growth-28.95%
Financial Health
Debt Ratio7.07%
Total Debt0 KRW
FCF1.00B KRW
Cash32.50B KRW
Current Ratio18.15x
Performance
1Y Return9.50%
1M Return57.31%
From 52W High-2.85%
1Y MDD-45.42%
Trading
Volume68,678 shares
Trading Value281.3M KRW
Foreign Own.1.01%
Per Share
EPS-249 KRW
BPS5,069 KRW

Company Info

CEO 이남일, 이승균(각자 대표이사)
Employees 261
Founded 2007
HQ 서울특별시 금천구, KR

Established in 2007 for mobile game production and supply, the company was listed on KOSDAQ in 2021 and obtained a new technology venture financing license through a subsidiary. It specializes in mobile game development and global publishing, currently servicing over 200 types of casual and mid-core RPG games. The company generates advertising revenue from casual games, strengthens in-app purchase sales through mid-core game expansion, and builds a stable business structure with a diversified portfolio and global marketing.