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MOBIRIX Corporation
348030· KOSDAQ· Communication Services· Media & Entertainment
₩2,325-10.06%
2026-06-19
Price Chart
MOBIRIX Corporation-44.11%
Financials
Investment Metrics(as of 2026-06-19)
| Metric | Value |
|---|---|
| Size | |
| Market Cap | 22.33B KRW |
| Revenue | 37.01B KRW |
| Net Income | -6.89B KRW |
| Total Assets | 54.63B KRW |
| Net Assets | 50.19B KRW |
| Employees | 261 |
| Value | |
| P/B | 0.44x |
| P/S | 0.60x |
| FCF Yield | 3.60% |
| Profitability | |
| ROE | -13.72% |
| ROA | -12.61% |
| Op. Margin | 19.25% |
| Revenue Growth | -27.05% |
| Financial Health | |
| Debt Ratio | 108.84% |
| Total Debt | 0 KRW |
| FCF | 804.3M KRW |
| Cash | 33.31B KRW |
| Current Ratio | 10.20x |
| Net Debt/EBITDA | -4.68x |
| Performance | |
| 1Y Return | -44.11% |
| 1M Return | 6.90% |
| From 52W High | -51.56% |
| 1Y MDD | -55.52% |
| Trading | |
| Volume | 77,222 shares |
| Foreign Own. | 1.70% |
| Per Share | |
| EPS | -708 KRW |
| BPS | 5,227 KRW |
Company Info
Established in 2007 for mobile game production and supply, the company was listed on KOSDAQ in 2021 and obtained a new technology venture financing license through a subsidiary. It specializes in mobile game development and global publishing, currently servicing over 200 types of casual and mid-core RPG games. The company generates advertising revenue from casual games, strengthens in-app purchase sales through mid-core game expansion, and builds a stable business structure with a diversified portfolio and global marketing.