캐리소프트
Financials
Valuation Metrics
캐리소프트's Market Cap is ₩563B. At end of 2025 it was ₩870B. Ranked #1698 of 2,421 in KR market (top 70%), #1025 of 1,640 on KOSDAQ (top 63%), #76 of 122 in Media & Entertainment (top 62%) by Market Cap.
Investment Metrics(as of 2026-09-18)
| Metric | Value | Rank |
|---|---|---|
| Size | ||
| Market Cap | 56.33B KRW | KR#1,698/2,421 Sec#76/122 |
| Revenue | 37.09B KRW | KR#1,951/2,421 Sec#93/122 |
| Net Income | -8.59B KRW | KR—/2,421 Sec—/122 |
| Total Assets | 66.56B KRW | KR#2,046/2,421 Sec#96/122 |
| Net Assets | 28.20B KRW | KR#2,193/2,421 Sec#109/122 |
| Employees | 47 | KR#2,075/2,421 Sec#95/122 |
| Value | ||
| P/B | 2.00x | KR#1,943/2,421 Sec#115/122 |
| P/S | 1.52x | KR#1,644/2,421 Sec#90/122 |
| FCF Yield | -16.40% | KR—/2,421 Sec—/122 |
| Profitability | ||
| ROE | -30.45% | KR#2,186/2,421 Sec#113/122 |
| ROA | -12.90% | KR#2,157/2,421 Sec#110/122 |
| Op. Margin | -16.22% | KR#2,084/2,421 Sec#100/122 |
| Revenue Growth | 496.13% | KR#8/2,421 Sec#1/122 |
| Financial Health | ||
| Debt Ratio | 136.00% | KR#1,835/2,421 Sec#103/122 |
| Total Debt | 25.00B KRW | KR#1,308/2,421 Sec#37/122 |
| FCF | -9.24B KRW | KR#1,683/2,421 Sec#97/122 |
| Cash | 1.95B KRW | KR#2,251/2,421 Sec#118/122 |
| Current Ratio | 0.81x | KR#1,928/2,421 Sec#103/122 |
| Performance | ||
| 1Y Return | -36.99% | KR#1,766/2,421 Sec#52/122 |
| 1M Return | 10.46% | KR#473/2,421 Sec#20/122 |
| From 52W High | -46.51% | KR#1,229/2,421 Sec#50/122 |
| 1Y MDD | -59.93% | KR#1,474/2,421 Sec#72/122 |
| Trading | ||
| Volume | 10,381 shares | KR#1,899/2,421 Sec#97/122 |
| Trading Value | 32.8M KRW | KR#1,990/2,421 Sec#90/122 |
| Foreign Own. | 0.29% | KR#2,258/2,421 Sec#108/122 |
| Per Share | ||
| EPS | -491 KRW | KR—/2,421 Sec—/122 |
| BPS | 1,612 KRW | KR#2,161/2,421 Sec#106/122 |
Company Info
CarrieSoft, established in 2014, is a specialized media content company based on children and family intellectual property (IP), and was listed on KOSDAQ in 2019. The company produces video and animation content using its own IP, such as 'Carrie and Friends', broadcasting it via TV, OTT, and IPTV, while engaging in various businesses including commerce, licensing, education, and performances. CarrieSoft is pursuing diversification of its IP+content+media-based business model, advancement of 3D animation production technology, and global market expansion. CarrieSoft was founded in 2014 and is headquartered in Guro-gu, Seoul.