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KRAFTON, Inc.

259960· KOSPI
₩203,500+0.25%
2026-09-18

Financials

Valuation Metrics

KRAFTON, Inc.'s Market Cap is ₩9.3T. At end of 2025 it was ₩11.3T. Ranked #75 of 2,421 in KR market (top 3%), #71 of 781 on KOSPI (top 9%), #3 of 122 in Media & Entertainment (top 2%) by Market Cap.

Investment Metrics(as of 2026-09-18)

MetricValue
Size
Market Cap9.31T KRW
Revenue4.45T KRW
Net Income830.90B KRW
Total Assets9.71T KRW
Net Assets7.35T KRW
Employees1,903
Value
P/E11.20x
P/B1.27x
P/S2.09x
EV/EBITDA6.58x
FCF Yield10.40%
Profitability
ROE11.30%
ROA8.55%
Op. Margin29.73%
Revenue Growth54.95%
Earnings Growth-17.01%
Financial Health
Debt Ratio32.17%
Total Debt297.96B KRW
FCF967.93B KRW
Cash903.08B KRW
Current Ratio3.26x
Net Debt/EBITDA-0.46x
Dividend
Div. Yield1.09%
Performance
1Y Return-36.31%
1M Return-8.13%
From 52W High-37.58%
1Y MDD-37.44%
Trading
Volume50,317 shares
Trading Value10.30B KRW
Foreign Own.43.40%
Per Share
EPS18,163 KRW
BPS160,665 KRW

Company Info

CEO 김창한
Employees 1,903
Founded 2007
HQ 서울특별시 강남구, KR

Established in 2007, the company is a global game company with 47 consolidated subsidiaries as of 2025. It provides game services in over 200 countries, including its global Intellectual Property Battleground. As of 2025, its cumulative sales of 2.4069 trillion Korean Won are diversified across mobile (60.2%), PC (37.3%), console (1.4%), and others (1.1%). The company focuses on expanding investment to secure original franchise Intellectual Property, fostering key Intellectual Property through publishing capabilities, and broadening its user base. Krafton was founded in 2007 and is headquartered in Gangnam-gu, Seoul.