KRAFTON, Inc.
Financials
Valuation Metrics
KRAFTON, Inc.'s Market Cap is ₩11.0T. At end of 2025 it was ₩11.3T. Ranked #61 of 2,436 in KR market (top 3%), #59 of 787 on KOSPI (top 7%), #3 of 125 in Media & Entertainment (top 2%) by Market Cap.
Investment Metrics(as of 2026-08-04)
| Metric | Value | Rank |
|---|---|---|
| Size | ||
| Market Cap | 10.98T KRW | KR#61/2,436 Sec#3/125 |
| Revenue | 3.82T KRW | KR#156/2,436 Sec#5/125 |
| Net Income | 876.34B KRW | KR#46/2,436 Sec#2/125 |
| Total Assets | 9.83T KRW | KR#112/2,436 Sec#3/125 |
| Net Assets | 7.46T KRW | KR#71/2,436 Sec#3/125 |
| Employees | 1,903 | KR#142/2,436 Sec#6/125 |
| Value | ||
| P/E | 12.53x | KR#854/2,436 Sec#43/125 |
| P/B | 1.47x | KR#1,777/2,436 Sec#106/125 |
| PEG | 0.33x | KR#609/2,436 Sec#20/125 |
| P/S | 2.87x | KR#1,997/2,436 Sec#114/125 |
| EV/EBITDA | 9.34x | KR#560/2,436 Sec#40/125 |
| FCF Yield | 8.81% | KR#665/2,436 Sec#46/125 |
| Profitability | ||
| ROE | 11.75% | KR#391/2,436 Sec#19/125 |
| ROA | 8.91% | KR#260/2,436 Sec#16/125 |
| Op. Margin | 30.30% | KR#53/2,436 Sec#5/125 |
| Revenue Growth | 56.88% | KR#256/2,436 Sec#13/125 |
| Earnings Growth | 38.40% | KR#634/2,436 Sec#23/125 |
| Financial Health | ||
| Debt Ratio | 31.80% | KR#104/2,436 Sec#9/125 |
| Total Debt | 523.52B KRW | KR#293/2,436 Sec#9/125 |
| FCF | 967.93B KRW | KR#35/2,436 Sec#3/125 |
| Cash | 678.72B KRW | KR#127/2,436 Sec#8/125 |
| Current Ratio | 3.03x | KR#610/2,436 Sec#37/125 |
| Net Debt/EBITDA | -0.13x | KR#662/2,436 Sec#54/125 |
| Dividend | ||
| Div. Yield | 0.95% | KR#1,152/2,436 Sec#51/125 |
| Performance | ||
| 1Y Return | -24.32% | KR#1,414/2,436 Sec#34/125 |
| 1M Return | 1.06% | KR#783/2,436 Sec#56/125 |
| From 52W High | -31.31% | KR#449/2,436 Sec#19/125 |
| 1Y MDD | -45.62% | KR#729/2,436 Sec#26/125 |
| Trading | ||
| Volume | 115,700 shares | KR#854/2,436 Sec#41/125 |
| Foreign Own. | 43.49% | KR#48/2,436 Sec#2/125 |
| Per Share | ||
| EPS | 18,485 KRW | KR#37/2,436 Sec#2/125 |
| BPS | 166,997 KRW | KR#77/2,436 Sec#3/125 |
Company Info
Established in 2007, the company is a global game company with 47 consolidated subsidiaries as of 2025. It provides game services in over 200 countries, including its global Intellectual Property Battleground. As of 2025, its cumulative sales of 2.4069 trillion Korean Won are diversified across mobile (60.2%), PC (37.3%), console (1.4%), and others (1.1%). The company focuses on expanding investment to secure original franchise Intellectual Property, fostering key Intellectual Property through publishing capabilities, and broadening its user base. Krafton was founded in 2007 and is headquartered in Gangnam-gu, Seoul.