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Thumbage Co., Ltd.
208640· KOSDAQ· Communication Services· Media & Entertainment
₩1,233-8.05%
2026-08-04
Financials
Valuation Metrics
Thumbage Co., Ltd.'s Market Cap is ₩172B. At end of 2025 it was ₩321B. Ranked #2385 of 2,436 in KR market (top 98%), #1605 of 1,649 on KOSDAQ (top 97%), #124 of 125 in Media & Entertainment (top 99%) by Market Cap.
Investment Metrics(as of 2026-08-04)
| Metric | Value | Rank |
|---|---|---|
| Size | ||
| Market Cap | 17.17B KRW | KR#2,385/2,436 Sec#124/125 |
| Revenue | 5.06B KRW | KR#2,342/2,436 Sec#123/125 |
| Net Income | -8.15B KRW | KR—/2,436 Sec—/125 |
| Total Assets | 13.01B KRW | KR#2,386/2,436 Sec#125/125 |
| Net Assets | 11.83B KRW | KR#2,352/2,436 Sec#124/125 |
| Employees | 50 | KR#2,027/2,436 Sec#92/125 |
| Value | ||
| P/B | 1.45x | KR#1,692/2,436 Sec#102/125 |
| P/S | 3.39x | KR#2,013/2,436 Sec#114/125 |
| FCF Yield | -38.96% | KR—/2,436 Sec—/125 |
| Profitability | ||
| ROE | -68.86% | KR#2,305/2,436 Sec#123/125 |
| ROA | -62.64% | KR#2,366/2,436 Sec#124/125 |
| Op. Margin | -127.92% | KR#2,330/2,436 Sec#125/125 |
| Revenue Growth | -48.52% | KR#2,274/2,436 Sec#120/125 |
| Earnings Growth | -2245.81% | KR#1,728/2,436 Sec#78/125 |
| Financial Health | ||
| Debt Ratio | 109.94% | KR#436/2,436 Sec#29/125 |
| Total Debt | 0 KRW | KR—/2,436 Sec—/125 |
| FCF | -6.69B KRW | KR#1,581/2,436 Sec#93/125 |
| Cash | 1.14B KRW | KR#2,325/2,436 Sec#125/125 |
| Current Ratio | 2.62x | KR#708/2,436 Sec#42/125 |
| Performance | ||
| 1Y Return | -53.75% | KR#2,007/2,436 Sec#74/125 |
| 1M Return | 51.85% | KR#23/2,436 Sec#2/125 |
| From 52W High | -82.65% | KR#2,397/2,436 Sec#123/125 |
| 1Y MDD | -89.75% | KR#2,414/2,436 Sec#123/125 |
| Trading | ||
| Volume | 4,329,512 shares | KR#185/2,436 Sec#5/125 |
| Foreign Own. | 0.80% | KR#1,130/2,436 Sec#59/125 |
| Per Share | ||
| EPS | -510 KRW | KR—/2,436 Sec—/125 |
| BPS | 740 KRW | KR#2,344/2,436 Sec#119/125 |
Company Info
Established in 2013, the company merged in 2016 to adopt its current name, developing online and mobile game software across various genres. It generates revenue from mobile platform markets like Google, Apple, and ONE store, building a growth foundation through live game content updates and new title development by its subsidiaries. The company is also exploring new businesses to create synergy with AI and blockchain technologies. ThumbAge was established in 2014 and is headquartered in Seongnam-si, Gyeonggi-do.