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조이시티
067000· KOSDAQ· Communication Services· Media & Entertainment
₩1,231+3.79%
2026-08-04
Financials
Valuation Metrics
조이시티's Market Cap is ₩861B. At end of 2025 it was ₩1437B. Ranked #1344 of 2,436 in KR market (top 55%), #741 of 1,649 on KOSDAQ (top 45%), #52 of 125 in Media & Entertainment (top 42%) by Market Cap.
Investment Metrics(as of 2026-08-04)
| Metric | Value | Rank |
|---|---|---|
| Size | ||
| Market Cap | 86.05B KRW | KR#1,344/2,436 Sec#52/125 |
| Revenue | 149.90B KRW | KR#1,163/2,436 Sec#42/125 |
| Net Income | -7.77B KRW | KR—/2,436 Sec—/125 |
| Total Assets | 213.65B KRW | KR#1,242/2,436 Sec#58/125 |
| Net Assets | 86.45B KRW | KR#1,493/2,436 Sec#71/125 |
| Employees | 365 | KR#661/2,436 Sec#32/125 |
| Value | ||
| P/B | 1.00x | KR#1,485/2,436 Sec#82/125 |
| P/S | 0.57x | KR#1,030/2,436 Sec#35/125 |
| EV/EBITDA | 19.32x | KR#980/2,436 Sec#53/125 |
| FCF Yield | -2.53% | KR—/2,436 Sec—/125 |
| Profitability | ||
| ROE | -8.99% | KR#1,878/2,436 Sec#84/125 |
| ROA | -3.64% | KR#1,816/2,436 Sec#81/125 |
| Op. Margin | 2.53% | KR#1,293/2,436 Sec#60/125 |
| Revenue Growth | 29.20% | KR#493/2,436 Sec#23/125 |
| Financial Health | ||
| Debt Ratio | 147.15% | KR#1,150/2,436 Sec#71/125 |
| Total Debt | 2.00B KRW | KR#1,891/2,436 Sec#75/125 |
| FCF | -2.18B KRW | KR#1,352/2,436 Sec#80/125 |
| Cash | 14.73B KRW | KR#1,426/2,436 Sec#75/125 |
| Current Ratio | 0.76x | KR#2,082/2,436 Sec#109/125 |
| Net Debt/EBITDA | -3.35x | KR#183/2,436 Sec#19/125 |
| Performance | ||
| 1Y Return | -33.82% | KR#1,674/2,436 Sec#50/125 |
| 1M Return | 14.30% | KR#190/2,436 Sec#13/125 |
| From 52W High | -63.09% | KR#1,843/2,436 Sec#85/125 |
| 1Y MDD | -67.74% | KR#1,835/2,436 Sec#81/125 |
| Trading | ||
| Volume | 385,886 shares | KR#466/2,436 Sec#15/125 |
| Foreign Own. | 3.56% | KR#942/2,436 Sec#45/125 |
| Per Share | ||
| EPS | -143 KRW | KR—/2,436 Sec—/125 |
| BPS | 1,247 KRW | KR#2,226/2,436 Sec#109/125 |
Company Info
Joycity was established in 1994 for online game development and supply, listed on KOSDAQ in 2008, and is headquartered in Seongnam-si, Gyeonggi-do, operating five subsidiary companies. It services mobile and console games across various genres, including the online sports game Freestyle series, Pirates of the Caribbean, and Gunship Battle. The company is preparing games utilizing Biohazard and Disney IP, as well as an Unreal 5-based Freestyle, pursuing global market expansion and E-Sports development.