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SONOKONG Co., Ltd.
066910· KOSDAQ· Consumer Discretionary· Consumer Durables & Apparel
₩1,812+0.50%
2026-09-18
Financials
Valuation Metrics
SONOKONG Co., Ltd.'s Market Cap is ₩279B. At end of 2025 it was ₩460B. Ranked #2141 of 2,421 in KR market (top 88%), #1384 of 1,640 on KOSDAQ (top 84%), #90 of 114 in Consumer Durables & Apparel (top 79%) by Market Cap.
Investment Metrics(as of 2026-09-18)
| Metric | Value | Rank |
|---|---|---|
| Size | ||
| Market Cap | 27.88B KRW | KR#2,141/2,421 Sec#90/114 |
| Revenue | 155.35B KRW | KR#1,162/2,421 Sec#64/114 |
| Net Income | 5.15B KRW | KR#1,195/2,421 Sec#51/114 |
| Total Assets | 109.22B KRW | KR#1,706/2,421 Sec#87/114 |
| Net Assets | 48.66B KRW | KR#1,925/2,421 Sec#97/114 |
| Employees | 57 | KR#1,989/2,421 Sec#95/114 |
| Value | ||
| P/E | 5.41x | KR#391/2,421 Sec#23/114 |
| P/B | 0.57x | KR#938/2,421 Sec#72/114 |
| P/S | 0.18x | KR#308/2,421 Sec#26/114 |
| FCF Yield | -27.60% | KR—/2,421 Sec—/114 |
| Profitability | ||
| ROE | 10.58% | KR#568/2,421 Sec#24/114 |
| ROA | 4.72% | KR#773/2,421 Sec#31/114 |
| Op. Margin | -5.11% | KR#1,860/2,421 Sec#94/114 |
| Revenue Growth | 301.11% | KR#20/2,421 Sec#1/114 |
| Financial Health | ||
| Debt Ratio | 124.45% | KR#1,748/2,421 Sec#91/114 |
| Total Debt | 9.51B KRW | KR#1,642/2,421 Sec#79/114 |
| FCF | -7.69B KRW | KR#1,622/2,421 Sec#82/114 |
| Cash | 4.19B KRW | KR#2,070/2,421 Sec#95/114 |
| Current Ratio | 1.03x | KR#1,688/2,421 Sec#85/114 |
| Performance | ||
| 1Y Return | -63.39% | KR#2,242/2,421 Sec#100/114 |
| 1M Return | -7.08% | KR#1,932/2,421 Sec#86/114 |
| From 52W High | -65.05% | KR#2,034/2,421 Sec#96/114 |
| 1Y MDD | -67.53% | KR#1,864/2,421 Sec#92/114 |
| Trading | ||
| Volume | 28,831 shares | KR#1,401/2,421 Sec#44/114 |
| Trading Value | 51.9M KRW | KR#1,825/2,421 Sec#63/114 |
| Foreign Own. | 0.00% | KR—/2,421 Sec—/114 |
| Per Share | ||
| EPS | 335 KRW | KR#1,131/2,421 Sec#49/114 |
| BPS | 3,163 KRW | KR#1,827/2,421 Sec#88/114 |
Company Info
Established in 1996, the company operates IP-based toy, figure, and mini-car businesses related to characters, animation, and games. In 2025, it acquired shares in Classe Auto and expanded into automobile, real estate, and finance sectors, broadening its customer base to include children and adult 'kidults'. Through new retail and online distribution, the company is diversifying its portfolio, evolving into a content, retail, and mobility enterprise with ventures in used cars, mobility, and real estate.